Unleash your painting skills directly in Godot with the help of VPainter!
- Brush Tool
- Picker Tool
- Blur Tool
- Fill Tool
- Color Swatches
- Pressure Sensitivity
- Size Pressure
- Opacity Pressure
- Blending Modes
- Copy addons/vpainter into your project
- In the Godot Editor, go to Project Settings > Plugins and enable the VPainter plugin.
In the 3d editor when a MeshInstance node with a valid mesh resource is selected an icon will appear in the top editor menu.
When clicked a new sidebar will appear with painting options.