Quickly create 2D Polygonal Shapes in Godot, with the help of RegularPolygon2D node.

Last Updategithub|RoboYorkie|Godot_RegularPolygon2D|master
AuthorRoboYorkie
Supported Versions3.1

Features

  • Quickly create polygons with equal sides and angles
  • Add a custom border to polygons
  • Add texture to polygon
  • Automatically configures collision shape of eligible parent nodes at runtime

Installation

  • Copy full repository in your project
  • Go to Project Settings > Plugins and enable the Polygon2D plugin

Usage

Create a new node of type RegularPolygon2D. You can customize it in the inspector.

License

MIT

Extra

Nothing yet. If you want to recommend a tutorial resource for this, use the suggestions page.