Quickly create 2D Polygonal Shapes in Godot, with the help of RegularPolygon2D node.
Last Update | github|RoboYorkie|Godot_RegularPolygon2D|master |
Author | RoboYorkie |
Supported Versions | 3.1 |

Features
- Quickly create polygons with equal sides and angles
- Add a custom border to polygons
- Add texture to polygon
- Automatically configures collision shape of eligible parent nodes at runtime
Installation
- Copy full repository in your project
- Go to Project Settings > Plugins and enable the Polygon2D plugin
Usage
Create a new node of type RegularPolygon2D. You can customize it in the inspector.
License
MIT
Extra
Nothing yet. If you want to recommend a tutorial resource for this, use the suggestions page.