Spice your game up with Procedural Audio and Adaptive Music. Using just a couple of nodes and a line of code and, of course, this plugin – you can achieve this.

Last Updategithub|kyzfrintin|Godot-Mixing-Desk|master
Authorkyzfrintin and more
Supported Versions3.3

Features

  • Make adaptive and interactive music easier in Godot
  • Song nodes with individual properties

Installation

  • Copy addons/mixing-desk into your project
  • In the Godot Editor, go to Project Settings > Plugins and enable the Mixing Desk plugin.

Usage

Guide

License

MIT

Extra

Nothing yet. If you want to recommend a tutorial resource for this, use the suggestions page.