Spice your game up with Procedural Audio and Adaptive Music. Using just a couple of nodes and a line of code and, of course, this plugin – you can achieve this.
Last Update | github|kyzfrintin|Godot-Mixing-Desk|master |
Author | kyzfrintin and more |
Supported Versions | 3.3 |
Features
- Make adaptive and interactive music easier in Godot
- Song nodes with individual properties
Installation
- Copy addons/mixing-desk into your project
- In the Godot Editor, go to Project Settings > Plugins and enable the Mixing Desk plugin.
Usage
License
MIT
Extra
Nothing yet. If you want to recommend a tutorial resource for this, use the suggestions page.