Are you considering publishing your game to itch.io? Now you can streamline that process and handle it directly from Godot’s Editor – using One Click Deploy.

Last Updategithub|uberfig|godot-build-and-deploy-plugin|main
Authoruberfig
Supported Versions3.4

Features

  • deploy to Itch.io directly from Godot

Installation

  • get the plugin either from Godot’s Asset Library or Github
  • copy / paste it in the addons folder in your project
  • enable it in the plugins
  • search for the ItchDeploy editor tab
  • you also need to have butler installed

Usage

Use Deploy or Quick Deploy tabs to get started.

  • Login user/pass into butler
  • Select the path of the game
  • Select the channel where you want to publish (Windows, Linux, etc)
  • Press “Push to Itch” button

License

MIT

Extra

Nothing yet. If you want to recommend a tutorial resource for this, use the suggestions page.