- Enables heightmap-based terrain editing in Godot
- Texture painting
- Level of Detail
- This is a regular editor plugin. Copy the contents of addons/zylann.hterrain into the same folder in your project, and activate it in your project settings
- The plugin now comes with no extra assets to stay lightweight. If you want to try an example scene, you can install this demo once the plugin is setup and active: https://github.com/Zylann/godot_hterrain_demo
Nothing yet. If you want to recommend a tutorial resource for this, use the suggestions page.