Align the camera with the current editor view with this simple yet effective addon.
Last Update | github|Schroedi|EditorFlyCam|main |
Author | Schroedi |

Features
- Position camera using the Editor View ✔️
Installation
- Copy addons/EditorFlyCam into your project (final path should be res://addons/EditorFlyCam).
- In the Godot Editor, go to Project Settings > Plugins and enable the EditorFlyCam plugin.
Usage
Select a 3D camera. In the inspector a new window will show the camera’s view.
To pilot a camera, enable the Follow Editor Camera toggle. The selected camera will automatically follow the Godot camera. Fly around with the editor camera until you are satisfied with the position. Then disable the follow toggle.
License
MIT
Extra
Nothing yet. If you want to recommend a tutorial resource for this, use the suggestions page.