Align the camera with the current editor view with this simple yet effective addon.

Last Updategithub|Schroedi|EditorFlyCam|main
AuthorSchroedi

Features

  • Position camera using the Editor View ✔️

Installation

  • Copy addons/EditorFlyCam into your project (final path should be res://addons/EditorFlyCam).
  • In the Godot Editor, go to Project Settings > Plugins and enable the EditorFlyCam plugin.

Usage

Select a 3D camera. In the inspector a new window will show the camera’s view.

To pilot a camera, enable the Follow Editor Camera toggle. The selected camera will automatically follow the Godot camera. Fly around with the editor camera until you are satisfied with the position. Then disable the follow toggle.

License

MIT

Extra

Nothing yet. If you want to recommend a tutorial resource for this, use the suggestions page.