Do you want to add a Dialogue System to your project but like coding more? Then you should check this text-based one.
- Stateless branching dialogue manager for Godot
- Write the Dialogue in a script-like way
- Supports Conditions, Responses, Mutations and Error Checking
- Translations support
- Clone or download a copy of this repository
- Copy the contents of addons/dialogue_manager into your res://addons/dialogue_manager directory
- Enable Dialogue Manager in your project plugins
Nothing yet. If you want to recommend a tutorial resource for this, use the suggestions page.